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#include "mbed.h"
class Counter {
public:
Counter(PinName pin) : _interrupt(pin) { // create the InterruptIn on the pin specified to Counter
_interrupt.rise(this, &Counter::increment); // attach increment function of this counter instance
}
void increment() {
_count++;
}
int read() {
return _count;
}
void write(int new_count) {
_count = new_count;
}
private:
InterruptIn _interrupt;
volatile int _count;
};
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